Summary
The intermediate boss of the AAA-game I was developing at work is a villain who’s fated to die 999 times out of 1,000.
That very boss is now me.
“I’m fated to die in almost all routes.”
Deculein will die no matter what, like a villain should.
[Primary Survival Goal: Become necessary to the game.]
If I am fated to die, then I’ll just twist said fate and survive.
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